AI Insights · Timothy · January 2025
Top Educational Games on iOS in Israel: Q4 2024 Performance
Explore the performance trends of top educational games on iOS in Israel during Q4 2024, highlighting downloads, revenue, and active users.
In the final quarter of 2024, the educational games category on iOS in Israel saw varied performance among the top apps. Here's a closer look at how each fared in terms of downloads, revenue, and active users.
Lingokids - Play and Learn from Monkimun Inc experienced fluctuations in weekly revenue, peaking at approximately $5.5K in mid-December. Downloads started strong at 1.1K in early October but gradually declined to around 589 by the end of December. The app maintained a relatively stable active user base, closing the quarter with about 1.7K users.
Matific: Math Game, published by Matific, saw a peak in weekly revenue of $2.2K mid-October. Downloads were steady, fluctuating between 454 and 658 throughout the quarter. Active users reached a high of 1.7K in mid-November before settling at 1.5K by the end of the year.
Keiki Learning games for Kids by BENIPOL LIMITED showed a consistent revenue pattern, with a slight rise to $781 in early December. Download numbers were volatile, starting at 848 and dropping to 458 by the end of December. Active users peaked at 1.3K at the start of the quarter but ended the year at 1K.
LogicLike: Kids Learning Games from Massiana saw its highest revenue in late December at $829. Weekly downloads increased from 256 to 423 over the quarter. Active users showed a positive trend, growing from 506 to 746 by the year's end.
Finally, Minecraft Education by Mojang had stable download numbers, starting at 225 and slightly rising to 281. Active users also saw a gradual increase, finishing the quarter at 645.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the educational games market in Israel. For more detailed analysis and data, visit Sensor Tower's platform.